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AI Insights · Timothy · April 2025

Top Simulator Games in Oceania Q1 2025: Unified Platform Performance

Explore the performance trends of the top five simulator games in Oceania during Q1 2025, highlighting downloads, revenue, and active users.

Top Simulator Games in Oceania Q1 2025: Unified Platform Performance

In the first quarter of 2025, the simulator games category in Oceania saw diverse performance trends across the top five apps on the unified platform, combining data from both iOS and Android. Here's a closer look at each app's performance based on Sensor Tower data.

Skincare Time: Makeover ASMR by DO VAN HUY showcased fluctuating weekly revenue, starting at $59 and dropping to $41 by the end of March. Downloads began at 15.1K and experienced a dip before recovering to 9.2K. Active users initially increased to 24.6K before a steep decline to 7K by the quarter's end.

I Am Cat from Estoty saw a significant rise in weekly revenue from $6 to $755. Downloads surged from 685 to 34K, while active users followed a similar upward trend, reaching nearly 47K.

BitLife - Life Simulator by Candywriter, LLC experienced a gradual decrease in weekly revenue from $50.9K to $19.3K. Downloads decreased from 12.6K to 7K, and active users fluctuated, ending at around 70.9K.

Jelly Master: Mukbang ASMR from Hieu Nguyen Trung maintained stable revenue, averaging around $11. Downloads and active users saw modest increases, with downloads peaking at 9.4K and active users reaching 20.8K.

My Supermarket Simulator 3D® by Game District LLC had a decline in revenue from $6.2K to $3K. Downloads showed a downward trend, falling from 12K to 4.8K. Active users decreased from 34.4K to 9.5K by the end of the quarter.

For more detailed insights and data, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2025